Now that the story has been established, we must explore the characters in this story. While the story post gave a brief preview of the characters and their personalities, we have now look at each character in depth and what goes on in their head.
In my short, I have three core characters: Duncan, Ryan and Zack. These three are longtime friends that have known each other since childhood, forming a dysfunctional, but close knit group. While they frequently spend their time bickering or fighting with one another, they will stand by each other in times of crisis.
In order to better understand the character, the book
Ideas for the Animated Short, points out three elements to a scene in acting:
objective/goal,
intentions, and
tactics. Each character has these and I need to break these down to understand what they are doing in the scene.
Duncan
Duncan is the intellectual of the three and is the de facto leader of the group. Typically he devises ideas in pursuit of his interests and is able to goad his friends into accompanying him. While intelligent, Duncan has a habit of letting his interests turn into obsessions and frequently, these obsessions are related to scientific and paranormal phenomena. However, his longest running pursuit is finding the existence for extraterrestrial. Overall, Duncan can be awkward but is generally friendly. However, when he gets locked on one of his obsessions, he becomes much more distant and unsociable. While he cares about his friends, he sometimes has an issue of prioritizing his obsessions over them, which frequently causes friction between the three. This is the main conflict between the main characters in the short film and he must decide what is more important to him.
Duncan and his younger brother were raised by his parents in their small hometown of Haven Falls. His father works at a nearby power plant and his mother works as a receptionist at a local motel. Scientifically inclined, Duncan hopes to someday leave home and pursue higher level education, with the goal of becoming an aeronautical engineer. Another goal he has is to be a published science fiction author. Deep down, Duncan views himself as a big fish in a small pond in his hometown and fears he is wasting his potential if he is not studying or reading. While it is still home to him, he wants to move past Haven Falls and his biggest fear is failing to live up to his potential and being stuck in Haven Falls for the rest of his life. As a result, he also pursues his obsessions as a way to keep himself occupied in his small town. Duncan is twenty one years old and met his friends early on in elementary school. While he excelled in high school, most colleges were too expensive and he spent two years in community college. After graduating with his associate's degree, got a job at a local repair shop. There, he frequently works on cars and other equipment people will bring in, giving him experience with various technologies. When not at work or with his friends, Duncan tends to stow himself away in his room, reading or studying conspiracy theories. Overall, when Duncan finds something he is interested in, it develops into an obsession and it consumes him. In turn, he frequently drags his friends along in his schemes.
Duncan's objective in the beginning is to find proof that extraterrestrials exist. His intention is to seek out an area/region that is notorious for suspected UFO sightings. When he notices Zack and Ryan getting pulled up by the dark mass in the sky, his tactic is to take a picture of the shape. However, he now also has objective of saving his friends, by pulling them back down, and he must choose which goal he wants to accomplish.
Ryan


Independent, snarky and sarcastic, Ryan is Duncan and Zack's best friend and reluctant participant in their activities. Typically serving as a foil to Duncan, Ryan is also very intelligent, but lacks his friend's optimism or ambitions. As a result, he tends to oppose whatever idea Duncan has cooked up, viewing them as pointless. As time has gone on, Duncan's various obsessions have gotten on Ryan's nerves, and he has become much more impatient with him. Meanwhile, he tends to boss Zack around, but gets easily frustrated with him and his more childlike demeanor. In terms of personality, Ryan comes across as serious and occasionally grouchy, with a hair trigger temper. He tends to be the most cynical of the three and will not hesitate to protest something he disagrees with. He also does not like things that disrupt the status quo, and views Duncan's activities as threats to that stability. As a result, he often has to serve as a reluctant voice of reason for his friends and causes arguments between them. This tension leads to him finally becoming fed up with Duncan. However, despite frequently butting heads with his friends, Ryan deeply cares about his friends and wants to keep them safe.
Ryan is twenty-one and met his friends in elementary school. Growing up in a small trailer with his father, Ryan was a delinquent who frequently got into trouble in his teens. Since then, he has matured and moved out of his rebellious phase, but still maintains an aggressive, independent demeanor. Since graduating, he took a job at a local grocery store, but deep down, music is his passion and he dreams to be a musician. However, unlike Duncan, he has accepted his life in this small town and has no real ambitions to leave, simply finding enjoyment through practicing or playing to small crowds in town. In his spare time, he usually practices guitar, performs, goes to a local, dingy bar for drinks or spends time with his friends in the desert. As music is one of only a handful of things Ryan loves, one of his biggest fears is losing the ability to play it, whether it is from breaking his hand to losing his equipment. Another fear is possibly going deaf. Ultimately, Ryan is a grumpy, independent jerk with a heart of gold and is concerned about his friends' well-being, even if he does not say it.
In the short, Ryan's main objective is to get his friends to quit searching for UFOs for the night and go back into town. To do so, his intention is to talk to Duncan, who is spearheading this operation, and convince him. However, when Duncan brushes him aside, Ryan's new tactic is to simply get Zack and convince him to leave with him. When the abductions begin, his new objective is to save Zack. This results in his intention of pulling Zack back down to the ground. When this fails, his new tactic is to get Duncan to help.
Zack


Zack is the most passive member of the trio and typically has to serve as the middleman between the two. Compared to his friends, Zack is not as bright, tends to be quieter and sometimes has trouble articulating what he has to say. He is also not as stubborn as Ryan or Duncan and is easily impressed. As a result, both have easy sway over him and his opinions. Duncan can easily convince him to join him in his experiments while Ryan can easily lead him and boss him around. However, he is not oblivious to his friends' influence. For instance, if he feels Duncan's experiments are too much or he is sick of Ryan's attitude, he will get angry, which is what happens in the short film. Many of his favorite activities involve staying home and playing video games or watching television, and he rarely goes out to do things if his friends are not there to accompany him. However, after graduating high school, Zack began working as a cook in the local diner his parents run. There, he discovered a passion for cooking and he now dreams of taking over the diner someday or starting his own. Family is also very important to him and hopes his own children will follow in his footsteps the way he is following in his parents'.
Zack is generally shy around people, but has a strong devotion to those he cares about. Because his friends and family are so important to him, his biggest fear is being forgotten by those he cares about and being abandoned. This fear gives him a neurotic drive to go out of his way to make sure everyone is happy. At the same time, he gets very upset when there is conflict. As he is the most amiable of the three, he usually serves as a messenger between his two thickheaded friends when they get into arguments. He lacks Duncan's ambitions of leaving home and Ryan's cynicism and is simply content living in the world he occupies. He does not really think of what goes on around him. Instead, he just goes wherever life takes him.
While Zack shares the same initial objectives, intentions and tactics as Ryan, he has a new objective when he sees abductions occurring in the distance: get away from the abductions in the distance. His intention is to talk to his friends and his tactics involve approaching each character when the other won't listen and trying to explain what is in the distance. However, each character is too wrapped in their own objectives to listen.
Mr. Winters

Mr. Winters is a local who has lived in Haven Falls since its heyday in the 1950s. However, he refused to leave as the local lake became polluted and when most other people left. As time went on, his consumption of toxic lake water and exposure to the elements and other substances has left him a rambling mess, constantly screaming about aliens he has supposedly seen or government conspiracies. While most residents ignore him, Duncan looks to him as a source of information to feed his fascination with the paranormal. Generally, he spends his day by himself, sitting in a lawn chair in front of his trailer. Otherwise he occasionally goes to the local bar and pesters the customers there. When he is able to be deciphered, his dream is to expose vast government conspirators who he feels destroyed the local lake on purpose to spite him. Meanwhile, his greatest fear is the notion that aliens and the government are linked and are plotting against him. Overall, Mr. Winters is seen as unpredictable, but will gladly speak to anyone who wants to know what he thinks about his conspiracy theories.
Together, the trio make up a continually dysfunctional group with two leaders with distinctly different personalities and pursuits vying for control with one follower in the middle who simply wants to make everyone happy. Nevertheless, despite their conflicts, the three are lifelong companions who have an unbreakable bond shaped by their experiences and upbringing.
The book,
Ideas for the Animated Short explains that animators, like actors, must understand their character inside and out. They must understand what they are feeling in order to correctly articulate and depict their characters without making them look cliche or empty. Even if they may not experience what occurs in the story, the animator or actor can still break down what the character is going through and can relate it to similar feelings. For example, suppose I were to animate Ryan, bored, tired and frustrated with Duncan constantly working away. In order to get an accurate depiction of his emotions, I can look back to a time in my childhood where I felt the same way. When I was hanging out with a friend, he was playing a single player game by himself and would not stop. I was annoyed and I got sick of waiting for him to stop playing. I can take the emotions I felt in that scenario and apply it to how Ryan acts.